Fabrice Bellard also wrote an OpenGL thing: https://bellard.org/TinyGL/
bsder | 2 days ago
Curious to hear the take Tsoding has on that news.
az09mugen | 2 days ago
What's cool about this is that computers are so fast that you could probably make a decent 2D game using only this software-rendered OpenGL 1.1 library.
pbohun | 2 days ago
> OpenGL 1.1-style implementation on software
How many lines to implement OpenGL 2.0 (non ES) ?
Archit3ch | 2 days ago
i'm so happy i could understand most of the code. props to pikuma.com for showing us the beauty of software renderers!
atan2 | 2 days ago
This will be perfect for Nintendo 3DS!
mouse_ | 2 days ago
*OpenGL-style.
nnevatie | 3 days ago
Does this support CUDA?
brcmthrowaway | 2 days ago
Raylib's author was very happy to announce that you can compile an entire raylib program with no dependencies other than, say, being a win32 app https://x.com/raysan5/status/1980322289527976202