Open-source browser port of Pitfall from the Atari 2600

OuterVale | 57 points

Such an incredible game.

I’m amazed what the Atari 2600 was capable of with 2 player sprites, 2 missile sprites, a ball sprite, 128 bytes of memory, no buffer, and a 1.19 MHz CPU.

Because of what talented developers (like David Crane) could deliver, the console had an incredible 15 year lifespan (longer than the NES).

guidedlight | 5 hours ago

I got an Atari Gamestation Pro for Christmas and it just amazes me how well a lot of those old 2600 games hold up. My kids have had a blast playing Pong, Warlords, Bowling, and Outlaws with me.

https://myarcade.com/products/atari-gamestation-pro

dlachausse | 8 hours ago

Enjoyed this GDC presentation about the developement and working with the original hardware

https://youtu.be/MBT1OK6VAIU

plastic3169 | 3 hours ago

Nice. I appreciate that it's a loving recreation and not an emulator.

robterrell | 8 hours ago

Mobile controls!!!!!!

It’s actually playable on my iPhone. Gotta love that!

Edit: I still suck at it just as much as I did back on the old 2600, but it’s still fun.

MR4D | 4 hours ago

This is really well done. Took me back to the good old coleco days. The controls on mobile are well done.

pryelluw | 4 hours ago

How is the original source available? Wouldn’t Activision still hold the copyright ?

BobbyTables2 | 6 hours ago

I remember playing this on the spare B&W TV with no color. My father bought a new color TV and we got the old one for the Atari 2600 and it was like baller status.

orionblastar | 8 hours ago

This was my favorite game.

pigeons | 6 hours ago

So, are you a go left or go right type of player?

Edit: Ugh, I had a weird quirk where the sound of getting hit by a log would not stop sounding. Even tried hitting another log hoping it would reset, but nope. Cmd-R was the only solve

dylan604 | 6 hours ago